NVIDIA Almost Done With GPU Physics Engine
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NVIDIA shows off their new GPU physics engine on current gen cards
Earlier today, in a similarly fashioned showing of computing prowess to Intel's Nehalim chip, NVIDIA showed off it's nearly complete physics processing on several different cards. After their purchase of AGEIA, it was expected.
To keep up with the last week's news with loud remarks about which system was better, NVIDIA and Intel were basically showing off potential and actual. Last week, Intel demonstrated how the Nehalim could process physics. Today, NVIDIA demonstrated how it could create physics.
In the tests, the NVIDIA cards destroyed the charts Nehalim originally wrote up. "While Intel's Nehalem demo had 50,000-60,000 particles and ran at 15-20 fps (without a GPU), the particle demo on a GeForce 9800 card resulted in 300 fps."
That's not all, TG Daily points out. "There was also a demonstration of cloth: A quad-core Intel Core 2 Extreme processor was working in 12 fps, while a GeForce 8800 GTS board resulted came in at 200 fps."
It's obvious that Intel has quite the ways to go, but we don't doubt for a second that they'll catch up to NVIDIA soon. What ATI is doing is the real question.
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