Prey Using the Guru3D Benchmark
Guru3D has an excellent benchmark they’ve put together for Prey, which remains one of the testing standards for DirectX 9 games. I ran the Guru3D demo and Guru3D demo 2 at 1280 x 1024 resolution, highest level of Shader Detail, Aspect Ration of 4:3, Filtering mode at Anistropic 16x and Antialiasing mode at 4x and came back with the following results:
Two years after its release, the Jupiter EX/Lithtech engine that drives F.E.A.R. continues to demand the very best from video cards, especially when set to use its maximum capabilities. For the most part the Ultra ExTreme responded very well to the challenge, keeping the FPS rate between 31 and 37 FPS for most of the test. However, the one drop down to 24 FPS demonstrates that there are renderings in F.E.A.R. even the Ultra ExTreme can’t handle at real-time speeds.

Call of Juarez Benchmark
As a part of the US release of its DirectX 10 game Call of Juarez, Techland created the world’s first DirectX 10 benchmark. The 8 series of NVIDIA GPUs are the world’s first DirectX 10 video cards, but until very recently, there haven’t been DirectX 10 games (or repeatable DirectX 10 benchmarks) to test the cards’ upper capabilities, so this benchmark is a pretty exciting find. The benchmark has two mutually exclusive settings (multi-sampling and super-sampling) so I ran the test twice. For the first test, I set the resolution to 1280x1024, shadowmap size to 2048x2048, shadows quality to 3, super sampling off and multi-sampling on (x4) and came back with:
FPS