Razer Krait
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In terms of technical jargon, the Razer Krait is quite impressive. It operates at 1600 DPI, whereas your run-of-the-mill optical mouse works at 400. The Krait isn’t at the top of the food chain, with Razer’s top-of-the-line model clocking in at 2000 DPI, but 1600 is certainly nothing to scoff at. It also operates at 5.8 megapixels per second, an impressive figure.

Included with the mouse inside the box is little more than the mouse and the installation CD. The software included gives lots of customization to Windows users, although Mac and Linux users will find themselves with the cold shoulder in terms of customized drivers. The Razer software allows you to adjust practically everything about the mouse, from the button orientation (for lefties, since the mouse is kindly ambidextrous) to the sensitivity. The software is very full-featured and is very easy to use.


1600 dots per inch means you get more done with less movement.

But what really matters is how the Krait handles in-game. I won’t lie to you, it’s nice, but it still left me wanting more. Scrolling large expanses of the map in a real-time strategy map was certainly easier and more comfortable than it is with a normal mouse. And even with the increased velocity, it was very sensitive and accurate. However, the difference was rather underwhelming. It is more sensitive than your average PC mouse, that’s for sure, but only incrementally so. That isn’t to say that it wasn’t a better experience, but I personally did not find it to be a jump in quality that would warrant a $40 purchase if you already own a gaming mouse.